Standard version: NPC health and player damage tweaked to offer a more satisfying experience (no more bullet sponges). 0. Just some idea's. Interestingly, KnockbackChance still has an effect over whether or not an enemy enters the Dying behaviour as set by KnockbackThreshold. What does this mod do? Rifles are more powerful than that, but their advantage should be range, not raw stopping power. setting the knockdown threshold to 10 and the dying threshold to 499, so NPCs when under 499 health (which should be done by hitting them once) shouldnt be able to get up when you downed them). Players can use mods to change combat up in fun ways or alter the environment around them considerably. FR • no GDPR false • adFree? 0. Rocket Mode. (melee wounds dont apply bleeding effects anymore), When disarming NPCs there is now a small chance of surrendering (hands up) or cowering in fear (additional to the fleeing or attacking behaviors), Rebalanced most of the values to fit in with the new features, Added more configuration options to the ini. As an example I had a few wounded on the ground twitching, it would be nice to see them pass away after a certain point, also for wounded npcs still standing, seeing them in cover shooting and then slumping over once their 'timer' runs out would be awesome. When it works though it makes it a lot simpler to sort through mods and activate or deactivate at will. Arterial wounds aren't tipically a great incentive for running around. We could check if someone is reloading and then slow the speed of the animation down. RDR2 - OpenIV V4 9 months ago RDR2 - OpenIV RDR2 Support ... RDR2-Mods is the ultimate Mod Database for Red Dead Redemption 2 for PC. The mod can be enabled/disabled by pressing the F9 key. Features: Let’s be honest. As an example I had a few wounded on the ground twitching, it would be nice to see them pass away after a certain point, also for wounded npcs still standing, seeing them in cover shooting and then slumping over once their 'timer' runs out would be awesome. (edited), Edit: Really FUN! human NPCs get more health – now you cant kill them with a few shots, the only proper way to take an enemy out quickly is a headshot human NPCs burn longer – no more super-fire which kills humans within a few seconds So here is guide RDR 2 PC guide to Download and install Mods for Red Dead Redemption 2. It just checks if the NPC is below the threshold and if so, sets the NPC to ragdoll automatically and then leaves it there indefinitely. It would be nice if that didn't always happen. Knockback only works from the start if it's set to 499, with knockback chance being set high as well. Here you have the full access to Red Dead Redemption 2 Mods RDR2 mods free files. Download it now for RDR2! Another bug I noticed is that sometimes burned NPC's keep flailing on the ground even after the fire is gone. The ragdoll behaviour right after the shot is perhaps the most impressive in the game, but as soon as the enemy falls over, they go into the wounded running animation and there's no longer any ragdoll behaviour until they die. 02 - A shot in one leg warrants that stumbling mechanic (though it needs polish). RDR2mod.com gives you the best Red Dead Redemption 2 Mods in one place. However, it doesn't seem to be working as intended in most cases. RDR2-Mods is the ultimate Mod Database for Red Dead Redemption 2 for PC. October 11, 2020. We update mods every day, that's why we are the largest Red Dead Redemption 2 Mods Tools Modhub community. for getting shot in the leg) and makes things a bit more realistic (that was the premise when creating this mod, at least^^). We are going to test max damage and max defense (tank) builds in red dead online. This mod only alters behaviors and attributes of human NPCs – animals or anything else remain untouched. So dont wait, select and download Red Dead Redemption 2 Mods RDR2 mods mods - all mods are free, so choose as many as you need. You seem to have nailed those. Change values in the ini then toggle it on and off to update the values. But yes, I would like such a feature too. NPCs are less accurate shots and their accuracy declines along with their health. If you want, I can upload it for you. I found no other option in the natives, so I cut that feature out. The mod was inspired by the pre-release screenshots of the game, where such holster could be seen. The Red Dead Redemption 2 Ped Damage Overhaul mod adds new NPC behaviors that are supposed to feel more realistic than the ones seen in the vanilla game. It seems like the effect can kick in at any time, so at high values it just kicks in all the time. Do you have any simple sample code by any chance? Extract contents of mod into the game directory Launch RDR2 Run RAGEPluginHook.exe from the game directory. Standard version: NPCs get more health. Click on those blue words up there to get start using RDR2 Mods! RDR2 FOV concentrates heavily on field of view, but it also lets you banish black bars from cutscenes. News show all. For all included behaviors the movement and pain sounds have been adjusted (and also randomized) to hopefully make your experience more interesting. Inverting the parameters (DyingThreshold to 499, KnockbackThreshold to a low value) would cause the exact same thing to happen, the exact same behaviour (except this time they were congruent with the parameters). added the following ini values (those marked with * are not in the config by default, but you can add them if you want to tinker): BleedWhenDying (enables or disables the bleeding function), BleedingChanceDying (the chance of NPC losing health = bleeding), BleedingValue (the value which is deducted when bleeding kicks in), PlayerHealth (option to set Arthurs health), *BleedWhenShot (adds a bleeding function for NPCs under the knockback threshold), *BleedingChanceShot (chance for NPC losing health when under the knockback threshold), *StumbleForcePushX (pushing force when stumbling, x-direction), *StumbleForcePushY (pushing force when stumbling, y-direction), *StumbleForcePushZ (pushing force when stumbling, z-direction), *IsDirectionRelative (pushing force when stumbling, is the pushing direction relative), *IsForceRelative (pushing force when stumbling, is the pushing force relative), fixed a bug where dyingthreshold and knockbackthreshold would not compute properly (thanks to, adjusted knockbackthreshold default value, lowered chance of NPCs surviving fire from 90% to 20%, certain weapons (shotguns, sniper rifles, tomahawks, improved arrows, dynamite arrows, dynamite) now do way more damage. Only by setting either parameter to a high value would the Dying behaviour kick in. I can't wait fore more updates and once modding is expanded in RDR2 this mod + a mod that makes you and npc's reload slower and more like in real life would be the perfect realism mod combo. How about a feature that allows you to change the reload speed for all weapons for both the player and NPC's. That said, if you just want to disable one or more features, set their respective values to 0 (or whatever value the description suggests). As for all the trouble with natives, yeah, I figured there were plenty of unknown values holding back the more ambitious features. Standard version: NPC health and player damage tweaked to offer a more satisfying experience (no more bullet sponges). RDR2 Misc Mods. All you need to do is browse mods categories, choose the mod for Red Dead Redemption 2 you need and install mod in Red Dead Redemption 2. RDR2 Misc Mods RDR2 Misc Mods — A section consisting a mixture of various Red Dead Redemption 2 Mods that are not usually connected with each other. ... No High Fall Damage. please tell me what you think. NPCs burn alive for longer when set on fire. DyingThreshold really works on your end? Ped Damage Overhaul. There is a chance of NPCs surviving a fire (although they won't be able to do much afterwards). Gameplay Effects and Changes. This mod manager can be kind of finicky at times because it is still relatively new. Is it possible to add here, the time setting when dead bodies (corpses) begin to disappear,and the ability to control the time of decomposition into bones? The mod is activated by default and the toggle key is F9 (both can be changed in the ini). Sign up for a new account in our community. When he isn't writing he usually spends his time playing video games or editing the podcast he runs with his best friend. Ped Damage Overhaul. One of the best ways to make Red Dead Redemption 2 more fun is to install mods. NO High Fall Damage mod for Red Dead Redemption 2. Save Game. As for the stumbling, that's a good method you came up with, but it seems to be activating quite often. Enemies now stagger around as they clutch their wounds after being shot. Scripts. In fact, this tends to happen more frequently with this mod. February 3, 2020 Ped Damage Overhaul Adds new NPC behaviors (e.g. You single-handedly fixed one of RDR2's most immersion-breaking features. Install RDR2 Mods. Pls keep making more!!! The holster also has a slot for the bow. It's a really brutal mod especially if you end up lighting someone on fire. On top of this, players also have Red Dead Online to check out which offers even more challenges and fun missions for players to sink their teeth into. When disarming is enabled, the dropped weapons may appear partly invisible. Rockstar Games put all the elements of a free world, dynamic elements, progress mechanisms, and realistic features into this game. Standard version: NPC health and player damage tweaked to offer a more satisfying experience (no more bullet sponges). A one-stop shop for all things video games. Thanks! Other than that, this mod is fucking awesome. This mod removes high fall damage only. Nice Work dude. @HughJanusThanks for the reply! A small warning for those looking to mod Red Dead Redemption 2 though. It takes 4 to 5 shots to the chest with a revolver in order to kill an enemy. What is more, all RDR2 mods. To celebrate reaching 1,000 games on Nexus Mods, we’re giving away awesome prizes in our 1,000 Games Milestone Quiz. Undetected RDR2 Online Trainer Hacks by Mod Menuz Red Dead Redemption 2, released in the year 2018, is arguably one of the most engaging games ever made. KNOWN "ISSUES" (they are not real issues). NPC damage tweaked to offer more challenge to the player (since NPCs don't eat bullets for breakfast anymore). Install tested RDR2 mods for Red Dead Redemption 2 game now! So I just tried the settings you suggested (I had tinkered with them previously) and they actually just prevented enemies from ever being knocked down, because the Knockback Threshold you suggested is 10 and it takes forever for them to go from 500 health to 10. Upload Mod; ... Ped Damage Overhaul. This mod manager can be kind of finicky at times because it is still relatively new. Make sure to keep all mods inside the single-player experience and don't use them to cheat while playing against other players. I hope I reach hinti21 from Nexus soon, so the version there can be updated as well. If that's the idea, then it's not working that way. You can now feel the difference between weapons, their condition and ammo types in combat (shooting with a properly maintained, powerful weapon with special ammo now feels like it should). RDR2 News. If you want to disable a feature which is based on chance, just set the chance value to 0. So dont wait, select and download Red Dead Redemption 2 Mods Scripts mods - all mods are free, so choose as many as you need. Undetected RDR2 Online Trainer Hacks by Mod Menuz Red Dead Redemption 2, released in the year 2018, is arguably one of the most engaging games ever made. February 2, 2020 Time Scale for RAGE Hook. And yes, I've tried changing NPC's starting health, and tinkering with different combinations of values. When it works though it makes it a lot simpler to sort through mods and activate or deactivate at will. But you can grab the source code of this mod from this site and try around yourself (I commented everything, so you should be able to understand what I did quite quickly): You need to be a member in order to leave a comment. RDR2 Misc Mods. RDR2 Misc Mods. Every NPC can be fully disarmed now, including lawmen. RDR2mod.com gives you the best Red Dead Redemption 2 Mods in one place. RDR2mod.com gives you the best Red Dead Redemption 2 Mods in one place. Graduated from Midwestern State University with a BA in English where he worked as an editor for the University literary journal. Standard and the toggle key is F9 ( both can be enabled/disabled by pressing the F9.! Didnt tweak anything concerning the decomposing or bodies being removed with players modding their games during single-player modes but. Npcs lose health after they have been adjusted ( and also randomized to! Shotgun point blank with this mod is now unnaffected by NPC health and damage! 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