[12][13] From this idea, they crafted a crude drawing, which they scanned and emailed to Devolver Digital, expecting that the publisher would turn down the pitch; as such, the team was surprised when it was quickly approved. [2][4][5][8] Hodge contrarily called this "mercifully short". Once he is through the ruins, he will need to make his way to the Colosseum, which is where Carter and Father Mikhail are believed to be at. [22][23], Two promotional trailers for The Random Encounter were edited by Kert Gartner. [2][5] Polansky and Alex Fuller (RPGamer) disliked the lack of a proper plot. Oct … It follows Sam Serious Stone travelling to the future in search of his nemesis, Mental, teaming up with mercenaries on the way. Serious Sam: The Random Encounter is a Role-Playing game, developed by Vlambeer and published by Devolver Digital, which was released in 2011. Serious Sam: The Random Encounter Launch Trailer. buy on steam $4.99. The latest entry in the Serious Sam Indie Series, Serious Sam: Random Encounter adds an RPG twist and retro feel to our hero's never-ending battle with Mental. All rights reserved. [9] Others positively regarded the challenge posed by individual fights. [4][5][10] Individual enemies have different attack styles. This lead to the game being worked on in several places, including a hotel room, a plane back to the Netherlands, and at home. [12][13] However, Devolver Digital requested a copy of Super Crate Box with a Serious Sam theme, which Ismail and Nijman disliked. The game's tone, visuals, and sound were well received. Date Posted: Feb 16, 2013 @ 10:49am. Plot. Turns last five seconds, after which the player can assign new actions. Playing off the plot from The First Encounter, Sam Stone is sent to the future, rather than the past, using the trusty Time-Lock, in order to seek and destroy series super-villain Mental and his horde. [1][3][6] Eurogamer editor Christian Donlan described it as "ingenious", while David Sanchez of GameZone labelled it as an "excellent amalgamation of genres". Serious Sam: The Random Encounter is a fun, albeit short game that delivers where Serious Sam games try too, with shallow but dumb fun. [11][12] Ismail and Nijman had been fans of the series, wherefore they accepted the request. Serious Sam: The Random Encounter is a fun, albeit short game that delivers where Serious Sam games try too, with shallow but dumb fun. He also designed the cover artwork and, when its files were lost in a crash shortly before the associated deadline, quickly re-created it from a low-resolution version that he upscaled and re-coloured. [12], The visuals for The Random Encounter were produced by Roy Nathan de Groot and Paul Veer. Gameplay revolves around turn-based random battles against large hordes of enemies, in which you select and aim your weapons or items and let loose until the timer runs down and the next turn starts. The legendary Serious Sam reloads and rearms in an explosive, turn-based RPG developed by Vlambeer (Super Crate Box, Ridiculous Fishing). Sign in to add your own tags to this product. The player controls Sam and his accomplices through confined levels, engaging in battles through random encounters. This was very much appreciated by me. The latest in a series of indie titles inspired by the Serious Sam intellectual property – and conspicuously leading up to the launch of Serious Sam 3 – Serious Sam: The Random Encounter … Because Groovy Gregory and Wild Wyatt (now named Bam and Bim) had a shape similar to that of Sam, Veer was able to repurpose some of Sam's animations by applying different colours. The combat system was given a varied response, with some critics calling it innovative. Serious Sam the random encounter is not a long game and can be completed in two hours if you play the game casually. Revolvers aim automatically, while shotguns have an adjustable radius in which they automatically aim, doing more damage to enemies at close range. The player controls Sam and his accom After a delayed phase in development, the game w… Rodriguez tells Sam he will search thorugh the streets while Sam goes through some old ruins. [10] Should all party members be dead at once, the battle ends, with the party losing a life and being reset to its position prior to the lost battle. ; Download the fix from here and extract sstrcf.ips to . One of these small scale releases is Serious Sam: The Random Encounter. Developed by Vlambeer, the game attempts to combine the shoot 'em up … Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. ; Run \Lunar IPS.exe and press Apply IPS Patch. [9] Sanchez and Fuller consequently felt a sudden spike in difficulty after the first level. [30] Vlambeer re-iterated its plan for such a port in August 2016, also announcing plans to update the existing Microsoft Windows version and releasing one for Linux. [1][6][7][9], In each turn, the player characters perform their selected actions, while enemies also attack. [1][4] Initially alone, protagonist Sam "Serious" Stone teams up with mercenaries Bam and Bim over the course of the game. We Have. These pit the player characters against large waves of enemies, and the player controls the weapons and items each character uses against them in five-second turns. Levels further include some puzzle elements, such as collecting a key, activating a switch or defeating large amounts of enemies, that the player has to solve to progress. More discussions. [24] Both published in October 2011, the first focused on the game's mechanics, while the other coincided with the launch. 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